The Fanged Crown: The Wilds

By Jenna Helland

Welcome to the Jungle!

Tethyrian colonists despatched to the jungle island of Chult have vanished and in simple terms their celebrated chief has again. the tale he tells of illness and monsters jewelry fake to his enemies--a former mutineer is distributed to find what rather occurred to the misplaced Colony, and what the Hero of Tethyr is hiding.

the 1st ebook in a chain designed to show off the uncivilized components that iconic to the Dungeons & Dragons(R) online game, The Fanged Crown is a straightforward method for surprising readers to select up the Forgotten Realms(R). With lots of motion, intrigue, and experience, this is a e-book that might attract new readers and accepted readers alike. The Fanged Crown and the remainder of the Wilds sequence could be learn in any order.

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Races of the Wild (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Supplement)

By Skip Williams

A brand new D&D sourcebook detailing numerous races that live in wilderness.

Races of the Wild™ presents Dungeons & Dragons® avid gamers with an in-depth examine races that dwell within the wildest parts of the D&D international. It explores the vintage races of elves and halflings, together with new principles, details for interplay, new spells, and new magic goods attuned to every race. as well as info at the significant races, a brand new race is brought. there's extended info on subraces, besides a wealth of cultural details and new status sessions, feats, apparatus, spells, and magic items.

AUTHOR BIO: bypass Williams is at present a contract RPG online game fashion designer. He co-authored the center rulebooks for the Dungeons & Dragons RPG and wrote the journey Deep Horizon™. His most modern credit contain Draconomicon: The publication of Dragons™ and ebook of Challenges™.

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Charon's Claw: Neverwinter Saga, Book III

By R. A. Salvatore

In the third publication of the #4 New York Times best-selling Neverwinter Saga, Drizzt attracts his swords once again to assist his neighbors. His lover, Dahlia Sin’felle, can communicate of not anything however the second she is going to face the Netherese lord Herzgo Alegni once more. Drizzt has already a path of vengeance beside Dahlia. Can he justify yet one more conflict to settle a grudge he doesn't comprehend? Artemis Entreri too seeks vengeance. He deals to help Dahlia in her venture to wreck Alegni. yet Charon’s Claw, Alegni’s sentient sword, dominates Entreri’s movements—if no longer his brain. after which there’s the way in which Entreri appears to be like at Dahlia. Can Drizzt belief his previous foe?
 
Praise for the Neverwinter Saga:
“Emotional, respectful of its characters, intelligently written and established, and at last summons a feeling of nostalgic sorrow throughout”–Fantasy ebook evaluation on Gauntlgrym, Neverwinter Saga publication I
“Full of pleasure. Salvatore has mastered the paintings of unveiling a gorgeous struggle scene, and he's on the most sensible of his video game during this one. We meet many characters with many alternative struggling with types, and Salvatore does a superb task of distinguishing among them. He manages to take those scenes from much more than simply a struggle scene, to a vital part of the story.”—The SFF Hub on Gauntlgrym, Neverwinter Saga publication I

“A quickly learn with a few very enjoyable struggle scenes. It’s additionally deeply layered with emotional surroundings” —California Literary evaluate on Gauntlgrym, Neverwinter Saga ebook I

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Night Masks: The Cleric Quintet, Book III

By R.A. Salvatore

R.A. Salvatore's The Cleric Quintet tells the story of the scholar-priest Cadderly, who's plucked from the halls of the Edificant Library to satisfy a heroic quest around the land of Faerûn.

The assassins of the evening mask stalk the shadowy streets of the town of Carradoon, led through the sinister killer referred to as Ghost. Cadderly struggles opposed to the feared Chaos Curse in those darkish, evil-haunted alleyways, with a silent loss of life round each nook.

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Underdark: A 4th Edition D&D Supplement

Descend into the depths of the world!

No realm within the D&D® global stirs the mind's eye just like the Underdark. This enormous subterranean area holds hundreds of thousands of event probabilities and myriad threats, together with drow, brain flayers, dragons, and worse! whole campaigns can spread in its depths, and its rewards are boundless.

Underdark™ includes every thing a Dungeon grasp must run adventures or campaigns set within the gigantic underworld of his or her D&D crusade, together with new monsters and dangers, ready-to-play encounters, monster lairs, and precise details on a number of dark-dwelling “movers and shakers.”

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Pathfinder Campaign Setting: Inner Sea Magic

By Sean K Reynolds

  • Magic has suffused the interior Sea area for hundreds of thousands of years. This Pathfinder sourcebook takes a close examine the paranormal traditions of the internal Sea, together with ideas for magic variations (from hideous fleshwarping rituals to the wild and unpredictable surges of primal magic), examinations of the way magic is taught (be it in faculties, temples, guilds, or mystery societies), and the way the spellcasters of the area have selected to focus on quite a few types of magic. also, this e-book provides , new oracle mysteries, 18 new archetypes for spellcasting periods, a couple of status periods (the cypher mage and the divine scion), and a big variety of precise, strange, and interesting new spells for all who may search to grasp the paintings of magic.

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Martial Power: A 4th Edition D&D Supplement (D&D Rules Expansion)

By Robert J. Schwalb, Chris Sims

New recommendations for opponents, rangers, rogues, and warlords.

This tome makes a speciality of the martial heroes: characters who depend upon their strive against skills and prepared wits for survival.

This ebook offers new archetypal builds for the fighter, ranger, rogue, and warlord periods, together with new personality powers, feats, paragon paths, and epic destinies.

Martial energy is the 1st of a line of player-friendly supplementations supplying hundreds of thousands of latest strategies for D&D characters.

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Hand of the Hunter: Chosen of Nendawen, Book II

By Mark Sehestedt

Epic struggles as a tender lady comes of age within the Forgotten Realms® world...

Nendawen the Hunter has permitted Hweilan’s sacrifice and claimed her as certainly one of his. Now she needs to learn how to actually develop into a hunter in order that she might tackle the powers of Nendawen and avenge her relations. yet whereas Nendawen’s devoted forge the younger lady right into a brutal killer, the undead forces of Jagen Ghen have discovered a manner into Nendawen’s sanctuary within the Feywild.

Following within the footsteps of such masterworks of surroundings because the Wheel of Time and Shannara, the selected of Nendawen sequence is a deftly specified myth that sucks readers in and leaves them longing for extra.

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The Yellow Silk (Forgotten Realms: The Rogues, Book 4)

By Don Bassingthwaite

The final identify in a sequence of stand-alone adventures concerning the shadowed lifetime of rogues.

The Yellow Silk is the fourth and ultimate name within the Forgotten Realms novel sequence focusing in particular at the iconic personality type of the rogue. each one novel within the sequence is a stand-alone experience, making this an ideal way to get conversant in the wealthy Forgotten Realms world.

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The Plane Above: Secrets of the Astral Sea: A 4th Edition D&D Supplement

By Rob Heinsoo

Climb aboard an astral skiff and set sail for adventure!

The event probabilities are boundless. at the Astral Sea, characters face off opposed to angels, devils, githyanki, or even the gods and their exarchs whereas exploring dungeons, raiding astral galleons, and developing themselves as demigods. This video game complement builds at the assessment of the Astral Sea provided within the Manual of the Planes™ online game complement and explores the heavenly aircraft is bigger aspect. From the cavernous layers of 9 Hells to the darkish dungeons of Tytherion, experience awaits in each astral dominion and at the large, uncharted sea that stretches among them.

This video game complement describes the Astral Sea intimately, that includes key destinations during the aircraft. It additionally provides a mess of recent monsters, in addition to event hooks, encounters, risks, and every thing Dungeon Masters want to make the Astral Sea a featured atmosphere of their campaigns.

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